Shooter Games are one of the things the Nintendo 64 is genuinely for. The ones worth playing start with GoldenEye 007, Star Fox 64, Perfect Dark.
The machine that worked out how to move a character in three dimensions, and then had to invent the camera to film it. Small library, enormous influence.
This is one of its strengths. 3D platformers and four-player local multiplayer. The controller had four ports as standard, which is why so much of this library is designed for a room rather than a person.
Filtering to shooter means you want the guns to be the answer. It is the right filter when what you liked was the feedback — the sound, the recoil, the way enemies react.
Follow the link for hand-written recommendations if you want more like it.
Follow the link for hand-written recommendations if you want more like it.
Follow the link for hand-written recommendations if you want more like it.
Follow the link for hand-written recommendations if you want more like it.
Follow the link for hand-written recommendations if you want more like it.
Moment-to-moment feel, and the shortest distance between picking a game up and enjoying it.
Variety. Shooters commit hard to one loop, and the ones that try to be something else usually do the something else badly.
GoldenEye 007 is the usual first answer, and there are 5 in the library we cover.
Yes — it is one of the things the machine is known for, and there are 5 in the library we cover.
How the guns sound and how enemies react to being hit. A shooter with mediocre levels and superb weapon feedback is more fun than the reverse, every time.
Each pick says. Several of the best shooters ever made are single-player campaigns, and a few of the co-op ones are genuinely worse with bots.
From the games this site covers on the Nintendo 64, matched against hand-mapped gameplay categories rather than a storefront's genre tag. A page only exists where there are at least four, which is why some console and genre combinations have no page at all.
Or browse the whole Nintendo 64 library.