Best Fighting Games

Fighting games have never been more welcoming than they are now — modern control schemes, rollback netcode, and single-player modes that finally teach the basics. The choice is between one-on-one games about execution and party fighters about the stage.

What Makes a Good Fighting Game

Whether it teaches you. A fighting game with a training mode that shows you why you got hit is worth ten with a bigger roster.

Traditional one-on-one

Frame data, spacing and combos. The genre proper, and much easier to start than it was.

  • Tekken 3 — Where the series became itself, and there was enough to do alone.
  • Street Fighter II — The template every one of these is still built on.
  • Mortal Kombat II — The one that made the series a phenomenon.

Platform and party fighters

Percentage instead of health, ring-outs instead of knockouts, and a stage that is trying to kill you too.

  • Super Smash Bros — The one that invented the sub-genre, and still fun in a room.
  • Power Stone — 3D arena fighting where you pick the furniture up and swing it.
  • Guardian Heroes — Three lanes, six players, and an RPG hiding underneath.

Beat-em-ups

One against many, best on a sofa, and finishable in an evening.

  • Streets of Rage 2 — The high point of the genre on the Genesis.
  • Golden Axe — Forty minutes, three characters, and creatures you can steal.
  • Double Dragon — The one that established the whole shape.

Common Mistakes

  • Starting in ranked. Every current fighting game has a lobby or casual mode designed to be where you learn.
  • Trying to learn combos before movement. Spacing wins more matches than execution at every level below tournament.
  • Dismissing modern control schemes. Street Fighter 6's Modern controls remove the execution barrier without removing the game.

Frequently Asked Questions

What is the easiest fighting game to learn?

Street Fighter 6 with Modern controls, and its World Tour mode is a full single-player RPG that teaches you as you play.

Is Smash Bros a fighting game?

It is a platform fighter — percentage instead of health bars and ring-outs instead of knockouts. The skills transfer poorly in either direction, which is why people argue about it.

What is rollback netcode?

The thing that made online fighting games playable. It predicts your opponent's input and corrects instantly, instead of adding delay for everyone. Every current entry has it.

Fighting Games Like a Game You Already Love

Start from something specific rather than from the genre:

Or by the machine you own:

Browse Other Genres

Or start from a game you already love — every title we cover has a page of hand-written recommendations, and the best-games lists cut the same library by era, audience and mood.