Play Ori and the Blind Forest first, then Will of the Wisps. The story runs straight from one into the other, and Will of the Wisps is the bigger and better game — so it is the better one to finish on. If you only have time for one, play Will of the Wisps.
Hand-painted metroidvanias with precise platforming, a score that does half the storytelling, and escape sequences that demand perfect runs. The same developer made both.
Combat was rebuilt around equippable weapons and spirit shards, there are real boss fights, side quests and a larger map. It still has the series' chase sequences, and it is more generous with checkpoints than the first game.
More like this: Ori and the Will of the Wisps.
It is a lean few-evening metroidvania where the platforming is the whole game and combat is minimal. The original let you create your own save points with limited energy, which makes it tense; the Definitive Edition adds areas and fast travel and is the version to play.
More like this: Ori and the Blind Forest.
Play Ori and the Blind Forest first, then Will of the Wisps. The story runs straight from one into the other, and Will of the Wisps is the bigger and better game — so it is the better one to finish on. If you only have time for one, play Will of the Wisps.
Better is the wrong question for these two — they are close enough that the answer depends on what you want from the next twenty hours. Pick Will of the Wisps for the complete package. Pick Blind Forest for a shorter, harder game.
No. There are no scores anywhere on this page. This is a written opinion about what each game is for, so you can judge whether it matches what you are after.