The best adventure games like Fable are Fable II, The Outer Worlds and Jade Empire. Below are 9, each with the reason it is here — and, at the end, what filtering to adventure costs you.
Filtering to adventure means the place and the story are what you want back, not the challenge. It is the right filter when the thing you remember is where you were rather than what you did.
What you get: A world with a reason to wander it, and writing that survives being read rather than skipped.
What made Fable worth playing in the first place is covered on the full list. This page is the adventure part of that answer, and only the adventure part.
The one that got closest to the pitch — a dog, a family, and a town you own.
Reputation with factions as a real mechanic, and much funnier than it looks.
BioWare's martial-arts RPG, short and unusual.
First-person fantasy RPG built around factions and choice.
Consequence-heavy RPG where your reputation is the whole system.
Mid-budget RPG with faction reputation that genuinely changes quests.
Reputation on two sides at once, in a modern setting.
Immersive-sim RPG where consequences follow you across stories.
A place that remembers what you did, over twenty-five years of its life.
Mechanical depth. Several of the best adventure games have combat that is deliberately unsatisfying, because they want your attention somewhere else.
Specifically, these are strong answers for Fable that are not adventure games, so they are not on this page:
The full list is on games like Fable — 12 picks, no genre filter.
Fable II. The one that got closest to the pitch — a dog, a family, and a town you own.
No. Fable released on the Microsoft Xbox, but a recommendation is only useful if you can play it, so the picks above span platforms and eras. What they share is the genre and the reason.
Anywhere the story and the place matter more than the skill ceiling — point-and-click, walking sims, narrative thrillers and most open worlds. The label alone tells you very little, which is why each pick here says what it actually is.
They split hard. Open-world adventures run to a hundred hours; the narrative ones are often finishable in an evening, and the short ones are usually the better written.
By hand. Each pick was written for the full Fable list first, on what the game actually does, and this page is the part of that list that is adventure — never a genre tag lookup, which is how "best racing games like Super Mario 64" used to be a page on this site.
Or read the adventure guide for where to start in the genre generally.