Elden Ring is the bigger game; Lies of P is the tighter one. Lies of P is a linear soulslike built around parrying and weapon assembly, finishable in a normal week. Elden Ring is a hundred-hour open world. Neither is a substitute for the other.
The same combat vocabulary and the same bonfire-and-shortcut structure, and both are genuinely hard rather than fake-hard.
The weapon assembly system — any blade on any handle — is a real idea nobody else has done this well, and the Belle Epoque setting is unusually good-looking. It asks you to parry, so if you hated Sekiro you will struggle.
More like this: games like Lies of P.
More content, more freedom, more ways to solve a problem. It is also much easier to put down and forget where you were.
More like this: games like Elden Ring.
Elden Ring is the bigger game; Lies of P is the tighter one. Lies of P is a linear soulslike built around parrying and weapon assembly, finishable in a normal week. Elden Ring is a hundred-hour open world. Neither is a substitute for the other.
Better is the wrong question for these two — they are close enough that the answer depends on what you want from the next twenty hours. Pick Lies of P if you want a strong soulslike you will actually finish. Pick Elden Ring if you want somewhere to live for a month.
No. There are no scores anywhere on this page. This is a written opinion about what each game is for, so you can judge whether it matches what you are after.